Final Salvation
Final Salvation is a custom campaign for the zombie apocalypse game "Left 4 Dead 2". I worked on this project with a small international team of developers since 2011.
Final Salvation is a custom campaign for the zombie apocalypse game "Left 4 Dead 2". I worked on this project with a small international team of developers since 2011.
This was my final secondary school project at VTI Waregem. We've designed and built a small-scale Stewart platform to simulate motion with six degrees of freedom and created custom software to drive it.
UnityCard is an experimental Android group project I created during my final year of NMCT. I experimented with various technologies, especially offline-first design with Realm.
I built an automated garden watering system with Home Assistant and ESP32, complete with scheduling and rain prediction.